Open To Community
Separate Image Category for AI-Generated Fanart
📋 Summary Introduce a separate image category for AI-generated fanart, allowing users to distinguish it from traditionally created fanart and optionally exclude it from their collections. ❗ Problem Some users prefer not to include AI-generated images in their libraries. Currently: AI-generated fanart is uploaded under existing fanart categories There is no clear distinction between AI-created and traditionally created artwork Users cannot easily filter out AI-generated content This makes it difficult for users with specific preferences to manage their media cleanly. 💡 Proposal Create a parallel set of image categories specifically for AI-generated content, such as: Fanart (AI) And other applicable fanart categories These would: Be clearly labeled as AI-generated Be filterable or optionally excluded from downloads and display Apply only to user-generated AI artwork If an official release uses AI artwork, it would remain in the standard image category. 📦 Benefits Gives users control over whether AI-generated art appears in their collection Maintains transparency in media sourcing Prevents mixing AI and non-AI artwork in the same category Supports both users who want AI artwork and those who prefer to avoid it 💡 Notes Should integrate with existing image filtering and download settings Labeling standards may need to be defined for uploads Default behavior could continue treating all images equally unless filtered

HanzJWeasel 26 days ago
Open To Community
Separate Image Category for AI-Generated Fanart
📋 Summary Introduce a separate image category for AI-generated fanart, allowing users to distinguish it from traditionally created fanart and optionally exclude it from their collections. ❗ Problem Some users prefer not to include AI-generated images in their libraries. Currently: AI-generated fanart is uploaded under existing fanart categories There is no clear distinction between AI-created and traditionally created artwork Users cannot easily filter out AI-generated content This makes it difficult for users with specific preferences to manage their media cleanly. 💡 Proposal Create a parallel set of image categories specifically for AI-generated content, such as: Fanart (AI) And other applicable fanart categories These would: Be clearly labeled as AI-generated Be filterable or optionally excluded from downloads and display Apply only to user-generated AI artwork If an official release uses AI artwork, it would remain in the standard image category. 📦 Benefits Gives users control over whether AI-generated art appears in their collection Maintains transparency in media sourcing Prevents mixing AI and non-AI artwork in the same category Supports both users who want AI artwork and those who prefer to avoid it 💡 Notes Should integrate with existing image filtering and download settings Labeling standards may need to be defined for uploads Default behavior could continue treating all images equally unless filtered

HanzJWeasel 26 days ago
Open To Community
Add “Mod” as a Release Type in the Games Database
📋 Summary Add a “Mod” release type to the LaunchBox Games Database to better categorize PC game mods and similar content. ❗ Problem There are many high quality and historically significant PC mods, but currently: There is no dedicated “Mod” release type Mods are often forced into categories that don’t accurately describe them “ROM Hack” does not apply to non-ROM based projects This creates inconsistency and confusion in classification As the database grows, clearer categorization becomes more important. 💡 Proposal Introduce a new Release Type: Mod in the Games Database: Specifically for modifications of existing games Primarily aimed at PC mods, but flexible enough for other applicable cases Separate from: ROM Hacks Official Releases Homebrew This would allow mods to be properly identified and filtered. 📦 Benefits Improves database clarity and organization Prevents mislabeling of PC mods as ROM hacks Makes it easier for users to filter and search for modded content Better reflects the importance of modding in gaming history 💡 Notes Could later support subcategories (e.g., total conversion, overhaul, balance mod) Should not change how existing ROM Hack entries function Clear moderation guidelines may be needed for edge cases

TheNewClassics 28 days ago
Open To Community
Add “Mod” as a Release Type in the Games Database
📋 Summary Add a “Mod” release type to the LaunchBox Games Database to better categorize PC game mods and similar content. ❗ Problem There are many high quality and historically significant PC mods, but currently: There is no dedicated “Mod” release type Mods are often forced into categories that don’t accurately describe them “ROM Hack” does not apply to non-ROM based projects This creates inconsistency and confusion in classification As the database grows, clearer categorization becomes more important. 💡 Proposal Introduce a new Release Type: Mod in the Games Database: Specifically for modifications of existing games Primarily aimed at PC mods, but flexible enough for other applicable cases Separate from: ROM Hacks Official Releases Homebrew This would allow mods to be properly identified and filtered. 📦 Benefits Improves database clarity and organization Prevents mislabeling of PC mods as ROM hacks Makes it easier for users to filter and search for modded content Better reflects the importance of modding in gaming history 💡 Notes Could later support subcategories (e.g., total conversion, overhaul, balance mod) Should not change how existing ROM Hack entries function Clear moderation guidelines may be needed for edge cases

TheNewClassics 28 days ago
Open To Community
Add the Tatung Einstein platform
https://en.wikipedia.org/wiki/Tatung_Einstein This was one of the early retro computers in the 80s like the TRS or the Commodore 64. https://www.youtube.com/watch?v=VP6VpWBwPR4 Had a decent game library and would like to be able to add them. Thank you!

Ellimist About 2 months ago
Open To Community
Add the Tatung Einstein platform
https://en.wikipedia.org/wiki/Tatung_Einstein This was one of the early retro computers in the 80s like the TRS or the Commodore 64. https://www.youtube.com/watch?v=VP6VpWBwPR4 Had a decent game library and would like to be able to add them. Thank you!

Ellimist About 2 months ago
Open To Community
Add the ZX Spectrum Next platform to the database
The ZX Spectrum Next is a retro system that was primarily created to run ZX Spectrum programs (and as of the newest version, Sinclair QL and Commodore 64 programs), on actual hardware instead of emulation. However the ZX Spectrum Next is also an imagining of a next-gen computer that Sinclair might have released to compete with the Atari ST and Amiga if they had entered the 16-bit computer market. In that capacity, the Next is capable of also playing games that are exclusive to it and not compatible with any ZX Spectrum model or clone (or any of the other systems the Next is compatible with). The ZX Spectrum Next has been available for eight years, and there’s currently a dedicated community of game developers creating titles and ports that are exclusive to the ZX Spectrum Next, including commercially available games. ZX Spectrum Next emulators are also being developed so that the games can be played on other systems. Links: Most Recent Kickstarter: https://www.kickstarter.com/projects/spectrumnext/zx-spectrum-next-issue-3-0?ref=discovery&term=spectrum%20next&total_hits=14&category_id=52 About Page from Official Website: https://www.specnext.com/about/ Wikipedia page: https://en.wikipedia.org/wiki/ZX_Spectrum_Next List of Games: https://fusionretrogames.com/ Emulators : https://wiki.specnext.dev/Emulators

Robspenname 4 months ago
Open To Community
Add the ZX Spectrum Next platform to the database
The ZX Spectrum Next is a retro system that was primarily created to run ZX Spectrum programs (and as of the newest version, Sinclair QL and Commodore 64 programs), on actual hardware instead of emulation. However the ZX Spectrum Next is also an imagining of a next-gen computer that Sinclair might have released to compete with the Atari ST and Amiga if they had entered the 16-bit computer market. In that capacity, the Next is capable of also playing games that are exclusive to it and not compatible with any ZX Spectrum model or clone (or any of the other systems the Next is compatible with). The ZX Spectrum Next has been available for eight years, and there’s currently a dedicated community of game developers creating titles and ports that are exclusive to the ZX Spectrum Next, including commercially available games. ZX Spectrum Next emulators are also being developed so that the games can be played on other systems. Links: Most Recent Kickstarter: https://www.kickstarter.com/projects/spectrumnext/zx-spectrum-next-issue-3-0?ref=discovery&term=spectrum%20next&total_hits=14&category_id=52 About Page from Official Website: https://www.specnext.com/about/ Wikipedia page: https://en.wikipedia.org/wiki/ZX_Spectrum_Next List of Games: https://fusionretrogames.com/ Emulators : https://wiki.specnext.dev/Emulators

Robspenname 4 months ago
Open To Community
Release Dates per Region
📋 Summary Add support for storing multiple regional release dates for each game in the LaunchBox Games Database. This would allow LaunchBox to display, sort, and filter by the correct release date depending on region, instead of relying on a single global date. ❗ Problem Many games released at different times across regions (e.g. Japan, North America, Europe). The database currently supports only one release date, making it impossible to: View region-accurate release timelines Sort or filter games by release date based on your local region Recreate historical release schedules as experienced by players in specific parts of the world For users who want an authentic chronological experience — especially parents recreating their childhood library for their kids — this limitation becomes a major obstacle. 💡 Proposal Add full per-region release date fields to the LaunchBox Games Database. Examples: Release Date (JP) Release Date (NA) Release Date (EU) Release Date (AU) Release Date (World / International) LaunchBox could then: Display the appropriate regional date based on user preference Allow sorting/filtering by region-specific dates Expose all dates in the Edit Game window Sync this metadata back down to LaunchBox/Big Box clients Optional enhancements: A fallback hierarchy (e.g., if NA is missing, use EU or World). A toggle in LaunchBox settings to choose a preferred region for release-date sorting. 🛠 Example Use Case A parent wants to recreate the order in which games were released during their own childhood. They want their child’s NES or SNES platform to show games chronologically by North American release dates, not by Japanese ones. Currently, this isn’t possible — all dates default to a single universal date, often the JP release. With per-region dates, the platform view could immediately sort games in the authentic order the user remembers. 📦 Benefits Enables accurate regional sorting and filtering Supports collectors and historians Improves authenticity for nostalgia-based setups Allows playlist habits like “Games released this month (NA)” Better alignment with how most modern databases track releases

phaonica 4 months ago
Open To Community
Release Dates per Region
📋 Summary Add support for storing multiple regional release dates for each game in the LaunchBox Games Database. This would allow LaunchBox to display, sort, and filter by the correct release date depending on region, instead of relying on a single global date. ❗ Problem Many games released at different times across regions (e.g. Japan, North America, Europe). The database currently supports only one release date, making it impossible to: View region-accurate release timelines Sort or filter games by release date based on your local region Recreate historical release schedules as experienced by players in specific parts of the world For users who want an authentic chronological experience — especially parents recreating their childhood library for their kids — this limitation becomes a major obstacle. 💡 Proposal Add full per-region release date fields to the LaunchBox Games Database. Examples: Release Date (JP) Release Date (NA) Release Date (EU) Release Date (AU) Release Date (World / International) LaunchBox could then: Display the appropriate regional date based on user preference Allow sorting/filtering by region-specific dates Expose all dates in the Edit Game window Sync this metadata back down to LaunchBox/Big Box clients Optional enhancements: A fallback hierarchy (e.g., if NA is missing, use EU or World). A toggle in LaunchBox settings to choose a preferred region for release-date sorting. 🛠 Example Use Case A parent wants to recreate the order in which games were released during their own childhood. They want their child’s NES or SNES platform to show games chronologically by North American release dates, not by Japanese ones. Currently, this isn’t possible — all dates default to a single universal date, often the JP release. With per-region dates, the platform view could immediately sort games in the authentic order the user remembers. 📦 Benefits Enables accurate regional sorting and filtering Supports collectors and historians Improves authenticity for nostalgia-based setups Allows playlist habits like “Games released this month (NA)” Better alignment with how most modern databases track releases

phaonica 4 months ago
Open To Community
Incentive System for LaunchBox Games Database Contributors
📋 Summary Introduce an incentive or gamification system to encourage users to contribute metadata, artwork, and moderation efforts to the LaunchBox Games Database. Contributors could earn progress, badges, or unlockables for verified submissions — fostering engagement, quality, and community pride. 🎯 Feature Overview Contribution Rewards: Earn points for approved submissions (e.g., new games, media uploads, metadata fixes). Bonus points for completing entire platform sets or filling missing data fields. Progress Tracking: Visual progress indicators such as collectible “badges,” “ranks,” or “completion bars.” A personal contribution dashboard showing stats like: Submissions accepted Platforms contributed to Top categories (e.g., art, metadata, moderation) Community Recognition: Leaderboards for weekly/monthly top contributors. “Featured Contributor” highlights on the LaunchBox Games Database website. Optional display of badges or contributor level in user profiles. Unlockable Perks (Optional): Cosmetic rewards within LaunchBox or the website (e.g., themed profile frames or icons). Early beta access or special recognition titles for top contributors. Exclusive theme or startup video downloads as thank-you gifts. 🛠 Example Use Case A user uploads missing box art and descriptions for an obscure Sega Saturn title. Their submission is approved. They earn 25 contribution points and a “Preservationist” badge. Their progress bar fills another piece toward completing the “Saturn Library Archivist” rank. 📦 Benefits Encourages more active and consistent database contributions. Strengthens the community and fosters a sense of ownership over the database. Improves overall data quality, completeness, and accuracy. Adds a fun and rewarding layer to an otherwise technical task. 💡 Notes Contributions should be verified by moderators before points are awarded to maintain data quality. System could integrate seamlessly into existing LaunchBox accounts and profiles. Incentives would remain non-monetary and community-driven, focusing on recognition and contribution tracking rather than competition.

AstroBob 4 months ago
Open To Community
Incentive System for LaunchBox Games Database Contributors
📋 Summary Introduce an incentive or gamification system to encourage users to contribute metadata, artwork, and moderation efforts to the LaunchBox Games Database. Contributors could earn progress, badges, or unlockables for verified submissions — fostering engagement, quality, and community pride. 🎯 Feature Overview Contribution Rewards: Earn points for approved submissions (e.g., new games, media uploads, metadata fixes). Bonus points for completing entire platform sets or filling missing data fields. Progress Tracking: Visual progress indicators such as collectible “badges,” “ranks,” or “completion bars.” A personal contribution dashboard showing stats like: Submissions accepted Platforms contributed to Top categories (e.g., art, metadata, moderation) Community Recognition: Leaderboards for weekly/monthly top contributors. “Featured Contributor” highlights on the LaunchBox Games Database website. Optional display of badges or contributor level in user profiles. Unlockable Perks (Optional): Cosmetic rewards within LaunchBox or the website (e.g., themed profile frames or icons). Early beta access or special recognition titles for top contributors. Exclusive theme or startup video downloads as thank-you gifts. 🛠 Example Use Case A user uploads missing box art and descriptions for an obscure Sega Saturn title. Their submission is approved. They earn 25 contribution points and a “Preservationist” badge. Their progress bar fills another piece toward completing the “Saturn Library Archivist” rank. 📦 Benefits Encourages more active and consistent database contributions. Strengthens the community and fosters a sense of ownership over the database. Improves overall data quality, completeness, and accuracy. Adds a fun and rewarding layer to an otherwise technical task. 💡 Notes Contributions should be verified by moderators before points are awarded to maintain data quality. System could integrate seamlessly into existing LaunchBox accounts and profiles. Incentives would remain non-monetary and community-driven, focusing on recognition and contribution tracking rather than competition.

AstroBob 4 months ago
Open To Community
Separate cd-rom disk scan from floppy
In the default Launchbox theme, systems using cd-rom have a really nice spinning disk animation. It can’t be used on all cd based system because when the system support multiple format (e.g. cd-rom & floppy disk) there is no way to tell Launchbox what needs to spin and what doesn’t. Better separate format would allow that and could potentially open the road for other media specific animation.

Greengo82 5 months ago
Open To Community
Separate cd-rom disk scan from floppy
In the default Launchbox theme, systems using cd-rom have a really nice spinning disk animation. It can’t be used on all cd based system because when the system support multiple format (e.g. cd-rom & floppy disk) there is no way to tell Launchbox what needs to spin and what doesn’t. Better separate format would allow that and could potentially open the road for other media specific animation.

Greengo82 5 months ago
Open To Community
Negative Filter for Advanced Search
Implement a negative filter option in the advanced search to allow users to exclude specific criteria, such as genres (e.g., 'RPG, but NOT Action'). This would significantly improve search efficiency.

Yellow Nucleon 5 months ago
Open To Community
Negative Filter for Advanced Search
Implement a negative filter option in the advanced search to allow users to exclude specific criteria, such as genres (e.g., 'RPG, but NOT Action'). This would significantly improve search efficiency.

Yellow Nucleon 5 months ago
Open To Community
Split / Shared Screen Category for LaunchBox Games Database
📋 Summary Add a new Split / Shared Screen play mode category to the LaunchBox Games Database, allowing users to easily identify games that support local multiplayer via split-screen or shared-screen mechanics. This would enable better filtering, searching, and playlist creation for couch-co-op gaming. ❗ Problem There is currently no consistent way within the LaunchBox Games Database to identify games that support local multiplayer on a single system, such as: Split-screen couch co-op Single-screen shared-screen co-op Competitive local multiplayer that does NOT require networking Existing metadata is inconsistent: MAME has “2–4 Player Simultaneous,” but this applies mostly to arcade titles and isn’t integrated cleanly across platforms. Steam has a “Shared/Split Screen Co-Op” tag (Tag 39), but the tag is unreliable and doesn’t map into LaunchBox metadata. As a result, users cannot easily filter for games that support simple, same-device local multiplayer — especially important for platforms like Xbox, Xbox 360, PlayStation, and PC. 💡 Proposal Add a new database field under Play Modes: ➕ Split / Shared Screen (Local Co-Op or Versus) This would: Indicate that a game supports multiplayer on one device, using shared or split screen Apply across all platforms (PC, consoles, handhelds) Work for both co-op and versus gameplay Additional Components Allow LaunchBox to filter or sort by this property Enable autogenerated “Local Co-Op / Split Screen” playlists Display this play mode in game details within LaunchBox and Big Box Support community contributions to tag games appropriately 🧩 Example Use Cases A user with an Xbox 360 collection wants to quickly find all couch co-op titles like Halo 3, Borderlands, Gears of War, or Left 4 Dead. PC gamers want a list of local multiplayer games without digging through Steam’s inconsistent tags. Retro gamers want to separate shared-screen games like Gauntlet, Streets of Rage, or Mario Kart from alternating-turn multiplayer. Handheld PC owners (ROG Ally, Legion Go, Steam Deck) want a quick way to pick games to play together on a TV. 📦 Benefits Creates a standardized, platform-agnostic way to represent local multiplayer Enables much better filtering inside LaunchBox & Big Box Makes couch-co-op gaming dramatically easier to browse Complements existing metadata for multiplayer counts Helps handheld PC users and living-room setups find games instantly Adds clarity missing in both Steam and MAME systems

Xcissors 5 months ago
Open To Community
Split / Shared Screen Category for LaunchBox Games Database
📋 Summary Add a new Split / Shared Screen play mode category to the LaunchBox Games Database, allowing users to easily identify games that support local multiplayer via split-screen or shared-screen mechanics. This would enable better filtering, searching, and playlist creation for couch-co-op gaming. ❗ Problem There is currently no consistent way within the LaunchBox Games Database to identify games that support local multiplayer on a single system, such as: Split-screen couch co-op Single-screen shared-screen co-op Competitive local multiplayer that does NOT require networking Existing metadata is inconsistent: MAME has “2–4 Player Simultaneous,” but this applies mostly to arcade titles and isn’t integrated cleanly across platforms. Steam has a “Shared/Split Screen Co-Op” tag (Tag 39), but the tag is unreliable and doesn’t map into LaunchBox metadata. As a result, users cannot easily filter for games that support simple, same-device local multiplayer — especially important for platforms like Xbox, Xbox 360, PlayStation, and PC. 💡 Proposal Add a new database field under Play Modes: ➕ Split / Shared Screen (Local Co-Op or Versus) This would: Indicate that a game supports multiplayer on one device, using shared or split screen Apply across all platforms (PC, consoles, handhelds) Work for both co-op and versus gameplay Additional Components Allow LaunchBox to filter or sort by this property Enable autogenerated “Local Co-Op / Split Screen” playlists Display this play mode in game details within LaunchBox and Big Box Support community contributions to tag games appropriately 🧩 Example Use Cases A user with an Xbox 360 collection wants to quickly find all couch co-op titles like Halo 3, Borderlands, Gears of War, or Left 4 Dead. PC gamers want a list of local multiplayer games without digging through Steam’s inconsistent tags. Retro gamers want to separate shared-screen games like Gauntlet, Streets of Rage, or Mario Kart from alternating-turn multiplayer. Handheld PC owners (ROG Ally, Legion Go, Steam Deck) want a quick way to pick games to play together on a TV. 📦 Benefits Creates a standardized, platform-agnostic way to represent local multiplayer Enables much better filtering inside LaunchBox & Big Box Makes couch-co-op gaming dramatically easier to browse Complements existing metadata for multiplayer counts Helps handheld PC users and living-room setups find games instantly Adds clarity missing in both Steam and MAME systems

Xcissors 5 months ago
Open To Community
Missing Platform in the Game Database: Mega LD / Pioneer LaserActive
Hello everyone, I recently noticed that the Mega LD / Pioneer LaserActive is not listed in the LaunchBox Games Database. This is a bit of a shame, as it's an interesting system with a unique library of games that should not be overlooked. Additionally, it is now possible to emulate the system via Ares Emulator, which makes it even more relevant for those interested in preserving and enjoying these games in LaunchBox. I wanted to ask if there's any way to have this platform added to the database, so users who own the system can properly manage and access its games. Is this something that can be added to the database? Or could someone with experience managing the database look into adding it? Thanks in advance for any help or guidance!

Bratwurstmensch 6 months ago
Open To Community
Missing Platform in the Game Database: Mega LD / Pioneer LaserActive
Hello everyone, I recently noticed that the Mega LD / Pioneer LaserActive is not listed in the LaunchBox Games Database. This is a bit of a shame, as it's an interesting system with a unique library of games that should not be overlooked. Additionally, it is now possible to emulate the system via Ares Emulator, which makes it even more relevant for those interested in preserving and enjoying these games in LaunchBox. I wanted to ask if there's any way to have this platform added to the database, so users who own the system can properly manage and access its games. Is this something that can be added to the database? Or could someone with experience managing the database look into adding it? Thanks in advance for any help or guidance!

Bratwurstmensch 6 months ago
Open To Community
Add RetroAchievements Game Page ID to LaunchBox Games Database
📋 Summary Add a dedicated field in the LaunchBox Games Database to store a game’s RetroAchievements (RA) Game Page ID (numeric slug/identifier), similar to how Steam Store URLs are stored. This creates a reliable, first-class link between LB entries and their RA pages. 🎯 Feature Overview New DB field: RetroAchievements Game ID (per game/variation where applicable). Support multiple mappings when a single LB game spans distinct RA sets (e.g., region/patch variants). Validation rules (numeric ID, reachable page) and moderation workflow. Expose the ID via metadata API for LaunchBox/Big Box and plugins. 🛠 Example Use Cases Enabled by This Field Game Details Link: Show an RA icon in the game details pane that opens the game’s RA page. @RetroAchievements Icon & Link in Game Details Pane Badges & Coverage: Display an “Achievements Available” badge without hashing the ROM. @Identify Games with RetroAchievements Sets but Invalid Hashes Mismatch Audit: Identify games that have an RA set but current ROM hash doesn’t match (playlist/badge). Progress Sync: Faster lookups for player stats, leaderboards, and “Want to Play” list sync. Pause Menu Actions: Open RA page or set detail directly from Big Box. Discovery & Stats: Per-platform RA coverage dashboards; filter/sort by RA availability. 📦 Benefits Eliminates fragile URL scraping and hash-first lookups for many RA features. Unlocks richer RA integrations (badges, playlists, analytics, sync) with minimal friction. Consistent, moderated source of truth shared across LaunchBox Desktop, Big Box, and Android. 💡 Notes Some titles may need multiple RA IDs (regional SKUs, hacks/patches with official sets). Consider a primary RA ID plus optional alternates. Provide a small migration tool to backfill popular platforms using community data. Keep the field optional; games without RA sets simply leave it blank.

AstroBob 6 months ago
Open To Community
Add RetroAchievements Game Page ID to LaunchBox Games Database
📋 Summary Add a dedicated field in the LaunchBox Games Database to store a game’s RetroAchievements (RA) Game Page ID (numeric slug/identifier), similar to how Steam Store URLs are stored. This creates a reliable, first-class link between LB entries and their RA pages. 🎯 Feature Overview New DB field: RetroAchievements Game ID (per game/variation where applicable). Support multiple mappings when a single LB game spans distinct RA sets (e.g., region/patch variants). Validation rules (numeric ID, reachable page) and moderation workflow. Expose the ID via metadata API for LaunchBox/Big Box and plugins. 🛠 Example Use Cases Enabled by This Field Game Details Link: Show an RA icon in the game details pane that opens the game’s RA page. @RetroAchievements Icon & Link in Game Details Pane Badges & Coverage: Display an “Achievements Available” badge without hashing the ROM. @Identify Games with RetroAchievements Sets but Invalid Hashes Mismatch Audit: Identify games that have an RA set but current ROM hash doesn’t match (playlist/badge). Progress Sync: Faster lookups for player stats, leaderboards, and “Want to Play” list sync. Pause Menu Actions: Open RA page or set detail directly from Big Box. Discovery & Stats: Per-platform RA coverage dashboards; filter/sort by RA availability. 📦 Benefits Eliminates fragile URL scraping and hash-first lookups for many RA features. Unlocks richer RA integrations (badges, playlists, analytics, sync) with minimal friction. Consistent, moderated source of truth shared across LaunchBox Desktop, Big Box, and Android. 💡 Notes Some titles may need multiple RA IDs (regional SKUs, hacks/patches with official sets). Consider a primary RA ID plus optional alternates. Provide a small migration tool to backfill popular platforms using community data. Keep the field optional; games without RA sets simply leave it blank.

AstroBob 6 months ago
Open To Community
Local LaunchBox Stats in Games Database Profiles
📋 Summary Expand LaunchBox Games Database profiles to include local gameplay stats and progress tracking data. Profiles currently support moderation, submissions, and syncing basics (playtime, play count, favorites), but much of this data isn’t visible to others. Making select stats shareable would allow users to showcase their progress, achievements, and collections in a richer way. ❗ Problem Profiles today don’t reflect much about how a user actually interacts with their collection. Synced stats like playtime exist, but they are not visible to others. Achievements (RetroAchievements, Steam, GOG, etc.) are tracked locally in LaunchBox but aren’t represented in the online profile. Progression statuses (Beaten, Completed, Mastered, Paused, Dropped) are highly useful but isolated to local builds. 💡 Proposal Introduce an opt-in system where users can share select stats and progression data on their LaunchBox Games Database profile, such as: Total games in collection (synced from local library). Playtime & play count totals (global and per platform). Game progress tracking (e.g., Beaten, Completed, Mastered counts). Achievement progress across supported services (RetroAchievements, Steam, GOG, Xbox, etc.). Recently played games feed (like a timeline of activity). “Milestones” — automatically highlight achievements like first 100 hours logged, 500 games played, etc. 🧩 Use Cases A user browses another player’s profile and sees they’ve mastered 30 SNES games or logged 2,000 total hours across their library. Communities could form around shared challenges (e.g., how many people have beaten EarthBound or Final Fantasy VII). Friends could compare progress, playtime, and favorite platforms. Modding/curation contributors could showcase their personal stats alongside their metadata submissions. 📦 Benefits Makes LaunchBox profiles more engaging and community-focused, beyond just moderation tools. Encourages use of the Game Progress Tracking system by making progress more visible. Provides a social element: discover new games by seeing what others are playing and achieving. Creates a potential foundation for community leaderboards or challenges in the future. 💡 Notes Should be opt-in and configurable so users choose what data is visible. Could integrate with existing profile tabs, adding a “Stats” section. Future expansion could allow badges, trophies, or streaks tied to LaunchBox usage itself.

AstroBob 6 months ago
Open To Community
Local LaunchBox Stats in Games Database Profiles
📋 Summary Expand LaunchBox Games Database profiles to include local gameplay stats and progress tracking data. Profiles currently support moderation, submissions, and syncing basics (playtime, play count, favorites), but much of this data isn’t visible to others. Making select stats shareable would allow users to showcase their progress, achievements, and collections in a richer way. ❗ Problem Profiles today don’t reflect much about how a user actually interacts with their collection. Synced stats like playtime exist, but they are not visible to others. Achievements (RetroAchievements, Steam, GOG, etc.) are tracked locally in LaunchBox but aren’t represented in the online profile. Progression statuses (Beaten, Completed, Mastered, Paused, Dropped) are highly useful but isolated to local builds. 💡 Proposal Introduce an opt-in system where users can share select stats and progression data on their LaunchBox Games Database profile, such as: Total games in collection (synced from local library). Playtime & play count totals (global and per platform). Game progress tracking (e.g., Beaten, Completed, Mastered counts). Achievement progress across supported services (RetroAchievements, Steam, GOG, Xbox, etc.). Recently played games feed (like a timeline of activity). “Milestones” — automatically highlight achievements like first 100 hours logged, 500 games played, etc. 🧩 Use Cases A user browses another player’s profile and sees they’ve mastered 30 SNES games or logged 2,000 total hours across their library. Communities could form around shared challenges (e.g., how many people have beaten EarthBound or Final Fantasy VII). Friends could compare progress, playtime, and favorite platforms. Modding/curation contributors could showcase their personal stats alongside their metadata submissions. 📦 Benefits Makes LaunchBox profiles more engaging and community-focused, beyond just moderation tools. Encourages use of the Game Progress Tracking system by making progress more visible. Provides a social element: discover new games by seeing what others are playing and achieving. Creates a potential foundation for community leaderboards or challenges in the future. 💡 Notes Should be opt-in and configurable so users choose what data is visible. Could integrate with existing profile tabs, adding a “Stats” section. Future expansion could allow badges, trophies, or streaks tied to LaunchBox usage itself.

AstroBob 6 months ago
Open To Community
Add “Region” Field in the Games Database
📋 Summary Add a dedicated “region” field to the LaunchBox Games Database, allowing users to know whether a game is available in specific regions such as USA, Europe, or Japan. 🎯 Feature Overview Introduce a “region” metadata field in the database. Allow multiple regions to be assigned to a single game (e.g., USA + Europe). Display the field in LaunchBox/Big Box game details. Enable filtering, sorting, and playlist creation by region. 🧩 Example Use Cases A user wants to confirm whether their collection includes all USA-released NES games. Collectors can easily check if they’re missing Japan-exclusive or Europe-only titles. Helps distinguish between regional variations of the same game. 📦 Benefits Provides greater accuracy and detail in the Games Database. Simplifies building region-specific playlists and collections. Helps collectors and completionists identify missing regional titles.

thewhite 6 months ago
Open To Community
Add “Region” Field in the Games Database
📋 Summary Add a dedicated “region” field to the LaunchBox Games Database, allowing users to know whether a game is available in specific regions such as USA, Europe, or Japan. 🎯 Feature Overview Introduce a “region” metadata field in the database. Allow multiple regions to be assigned to a single game (e.g., USA + Europe). Display the field in LaunchBox/Big Box game details. Enable filtering, sorting, and playlist creation by region. 🧩 Example Use Cases A user wants to confirm whether their collection includes all USA-released NES games. Collectors can easily check if they’re missing Japan-exclusive or Europe-only titles. Helps distinguish between regional variations of the same game. 📦 Benefits Provides greater accuracy and detail in the Games Database. Simplifies building region-specific playlists and collections. Helps collectors and completionists identify missing regional titles.

thewhite 6 months ago
Open To Community
Written Comments/Reviews for the LaunchBox Games Database
📋 Summary Add the ability for users to leave written comments or reviews on games in the LaunchBox Games Database, and view them directly within LaunchBox or Big Box. ❗ Problem Currently, the LaunchBox Games Database only supports star ratings, which limits feedback to a numeric score. Star ratings are useful but lack the context, nuance, and personal experiences that written reviews provide. Users looking for more insight into a game’s quality, quirks, or unique appeal have no native way to read community opinions without leaving the application. 💡 Proposal Add support for written reviews or comments alongside existing star ratings. Display reviews in a dedicated section of the game details pane, or integrate them into the ratings area with a “View Reviews” button. Allow filtering reviews by most recent, most helpful, or highest/lowest rated. Optionally, tie reviews to LaunchBox user accounts for moderation and profile tracking. 🧩 Benefits Provides richer game discovery by letting users see why a game is rated highly or poorly. Builds a stronger community around shared opinions and recommendations. Keeps users inside LaunchBox/Big Box instead of sending them to external review sites. Complements existing star ratings without replacing them.

OmiLaunchbox 7 months ago
Open To Community
Written Comments/Reviews for the LaunchBox Games Database
📋 Summary Add the ability for users to leave written comments or reviews on games in the LaunchBox Games Database, and view them directly within LaunchBox or Big Box. ❗ Problem Currently, the LaunchBox Games Database only supports star ratings, which limits feedback to a numeric score. Star ratings are useful but lack the context, nuance, and personal experiences that written reviews provide. Users looking for more insight into a game’s quality, quirks, or unique appeal have no native way to read community opinions without leaving the application. 💡 Proposal Add support for written reviews or comments alongside existing star ratings. Display reviews in a dedicated section of the game details pane, or integrate them into the ratings area with a “View Reviews” button. Allow filtering reviews by most recent, most helpful, or highest/lowest rated. Optionally, tie reviews to LaunchBox user accounts for moderation and profile tracking. 🧩 Benefits Provides richer game discovery by letting users see why a game is rated highly or poorly. Builds a stronger community around shared opinions and recommendations. Keeps users inside LaunchBox/Big Box instead of sending them to external review sites. Complements existing star ratings without replacing them.

OmiLaunchbox 7 months ago
Open To Community
Add Encyclopedic Data to the LaunchBox Games Database
📋 Summary Expand the LaunchBox Games Database to include encyclopedic information about games — such as cheats, secrets, gameplay tips, development trivia, prototype data, and more. This would enhance the depth and usefulness of the database, making LaunchBox not just a library manager but a true reference hub for video game history and gameplay details. 🎯 Feature Overview Allow users to submit and edit encyclopedic information directly to the LaunchBox Games Database. Include optional sections for: Cheat Codes (Game Genie, Action Replay, GameShark, etc.) Secrets & Tricks (hidden levels, easter eggs, gameplay exploits) Development Notes (cut content, prototypes, beta information) Gameplay Features (characters, level details, weapons, abilities) Commercials, promotional materials, and trivia Display this information within LaunchBox’s game details pane or as a dedicated “Game Info” tab. 🛠 Example Use Case A user opens Super Metroid in LaunchBox and finds not only standard metadata (publisher, genre, release date) but also: A section listing all available cheat codes. Notes on prototype versions or development trivia. Secrets about hidden areas and unlockables. Another user browsing Final Fantasy VII can view details about differences between regional releases, beta elements, and early development changes. 📦 Benefits Makes the LaunchBox Games Database a more complete and engaging resource. Helps players discover new insights, cheats, and hidden content without leaving LaunchBox. Preserves community knowledge and rare data about lesser-known or obscure games. Encourages contributions similar to community projects like The Cutting Room Floor or GameFAQs, but integrated directly into LaunchBox. 💡 Notes This feature could start small—perhaps with basic cheat code and secret support—and gradually expand to include richer encyclopedic data over time. Community moderation tools and submission workflows would help maintain data quality and accuracy.

Arthurcoutinho600 8 months ago
Open To Community
Add Encyclopedic Data to the LaunchBox Games Database
📋 Summary Expand the LaunchBox Games Database to include encyclopedic information about games — such as cheats, secrets, gameplay tips, development trivia, prototype data, and more. This would enhance the depth and usefulness of the database, making LaunchBox not just a library manager but a true reference hub for video game history and gameplay details. 🎯 Feature Overview Allow users to submit and edit encyclopedic information directly to the LaunchBox Games Database. Include optional sections for: Cheat Codes (Game Genie, Action Replay, GameShark, etc.) Secrets & Tricks (hidden levels, easter eggs, gameplay exploits) Development Notes (cut content, prototypes, beta information) Gameplay Features (characters, level details, weapons, abilities) Commercials, promotional materials, and trivia Display this information within LaunchBox’s game details pane or as a dedicated “Game Info” tab. 🛠 Example Use Case A user opens Super Metroid in LaunchBox and finds not only standard metadata (publisher, genre, release date) but also: A section listing all available cheat codes. Notes on prototype versions or development trivia. Secrets about hidden areas and unlockables. Another user browsing Final Fantasy VII can view details about differences between regional releases, beta elements, and early development changes. 📦 Benefits Makes the LaunchBox Games Database a more complete and engaging resource. Helps players discover new insights, cheats, and hidden content without leaving LaunchBox. Preserves community knowledge and rare data about lesser-known or obscure games. Encourages contributions similar to community projects like The Cutting Room Floor or GameFAQs, but integrated directly into LaunchBox. 💡 Notes This feature could start small—perhaps with basic cheat code and secret support—and gradually expand to include richer encyclopedic data over time. Community moderation tools and submission workflows would help maintain data quality and accuracy.

Arthurcoutinho600 8 months ago
Open To Community
Add Alphanumeric Navigation Bar to the Games Database (Per Platform View)
📋 Summary Introduce an alphanumeric (A–Z, 0–9) navigation bar to the LaunchBox Games Database when viewing games within a specific platform. This would allow users to quickly jump to titles starting with a particular letter or number, improving discoverability and reducing the need for manual page-hopping. ❗ Problem Currently, when browsing a platform like Arcade or SNES on the Games Database website, the only way to navigate through a large list of games is via a numbered pagination bar (Page 1 → Page 70). If you’re looking for a game that starts with a specific letter (e.g. “R”), you’re forced to jump from page to page, using guesswork to zero in on your target. This trial-and-error approach is inefficient—especially for platforms with hundreds or thousands of entries. 💡 Proposal Add an A–Z / 0–9 navigation bar at the top of each platform’s page in the LaunchBox Games Database. When a letter is clicked, the platform view scrolls or jumps to the first entry beginning with that letter or number. Optional Enhancements: Grey out letters that don’t have any entries. Support special characters (e.g. “#”) for titles that start with symbols or numbers. Apply the same logic to the web-based search result pages and mobile views if feasible. ✅ Benefits Speeds up browsing large platform lists Improves usability for curators, contributors, and general users Makes the Games Database feel more responsive and organized Simple, low-impact QOL improvement that aligns with common UI patterns seen on many large media sites

JoeViking245 10 months ago
Open To Community
Add Alphanumeric Navigation Bar to the Games Database (Per Platform View)
📋 Summary Introduce an alphanumeric (A–Z, 0–9) navigation bar to the LaunchBox Games Database when viewing games within a specific platform. This would allow users to quickly jump to titles starting with a particular letter or number, improving discoverability and reducing the need for manual page-hopping. ❗ Problem Currently, when browsing a platform like Arcade or SNES on the Games Database website, the only way to navigate through a large list of games is via a numbered pagination bar (Page 1 → Page 70). If you’re looking for a game that starts with a specific letter (e.g. “R”), you’re forced to jump from page to page, using guesswork to zero in on your target. This trial-and-error approach is inefficient—especially for platforms with hundreds or thousands of entries. 💡 Proposal Add an A–Z / 0–9 navigation bar at the top of each platform’s page in the LaunchBox Games Database. When a letter is clicked, the platform view scrolls or jumps to the first entry beginning with that letter or number. Optional Enhancements: Grey out letters that don’t have any entries. Support special characters (e.g. “#”) for titles that start with symbols or numbers. Apply the same logic to the web-based search result pages and mobile views if feasible. ✅ Benefits Speeds up browsing large platform lists Improves usability for curators, contributors, and general users Makes the Games Database feel more responsive and organized Simple, low-impact QOL improvement that aligns with common UI patterns seen on many large media sites

JoeViking245 10 months ago
Open To Community
Remove Region Assignment for Fanart Images
📋Summary Fanart is typically non-regional artwork created by fans or contributors to enhance a game’s presentation. Unlike official media such as box art or logos, fanart isn’t tied to any specific release or platform region and is meant to represent the game in a general or stylized way. ❗Problem Currently, all media types in the LaunchBox Games Database — including fanart — require a region to be assigned. This causes several issues: Fanart is often incorrectly associated with regions where the game was never released. LaunchBox’s scraping logic prioritizes region-specific matches, leading to skipped or miscategorized fanart. There’s no clear guidance on what region a piece of fanart should represent — style, release region, or language? These factors create confusion for users and hinder the download of high-quality fanart. 💡Proposal Remove the requirement to assign a region to fanart images in the Games Database. Create a universal, regionless category for fanart. Update scraping logic to treat fanart as global and not filter it based on region. (Optional) Migrate or clean up existing fanart entries that have been incorrectly tagged with regional data. ✅Benefits Simplifies database contribution and maintenance for fanart. Prevents good-quality fanart from being skipped due to mismatched regions. Removes ambiguity around regional tagging of community-created artwork. Enhances consistency and availability of visual media across all games. Removing regional metadata from fanart would improve both the submission process and end-user experience.

Robspenname 10 months ago
Open To Community
Remove Region Assignment for Fanart Images
📋Summary Fanart is typically non-regional artwork created by fans or contributors to enhance a game’s presentation. Unlike official media such as box art or logos, fanart isn’t tied to any specific release or platform region and is meant to represent the game in a general or stylized way. ❗Problem Currently, all media types in the LaunchBox Games Database — including fanart — require a region to be assigned. This causes several issues: Fanart is often incorrectly associated with regions where the game was never released. LaunchBox’s scraping logic prioritizes region-specific matches, leading to skipped or miscategorized fanart. There’s no clear guidance on what region a piece of fanart should represent — style, release region, or language? These factors create confusion for users and hinder the download of high-quality fanart. 💡Proposal Remove the requirement to assign a region to fanart images in the Games Database. Create a universal, regionless category for fanart. Update scraping logic to treat fanart as global and not filter it based on region. (Optional) Migrate or clean up existing fanart entries that have been incorrectly tagged with regional data. ✅Benefits Simplifies database contribution and maintenance for fanart. Prevents good-quality fanart from being skipped due to mismatched regions. Removes ambiguity around regional tagging of community-created artwork. Enhances consistency and availability of visual media across all games. Removing regional metadata from fanart would improve both the submission process and end-user experience.

Robspenname 10 months ago
Open To Community
Public Statistics for the LaunchBox Games Database
Overview This request is to add a statistics page or dashboard to the LaunchBox Games Database (GamesDB) website. This would display real-time or regularly updated metrics that show the size, scope, and health of the database, and help users and contributors better understand the current state of the collection. Proposed Features The statistics page could include: 🎮 Total number of games in the database 🖼️ Total number of images, broken down by type (box art, logos, screenshots, etc.) 📝 Total number of metadata fields populated (e.g., descriptions, genres, release dates) 🕹️ Number of supported platforms 📈 Most active contributors (opt-in or anonymous if preferred) 🔍 Most updated platforms or games in the last 30 days 📊 Graphs showing database growth over time (games added, images uploaded, etc.) Benefits ✅ Transparency: Users can see how comprehensive the database is. ✅ Motivation for contributors: Stats help drive community contributions and gamify participation. ✅ Trust: Shows new users that the database is actively maintained and growing. ✅ Progress tracking: Useful for internal planning and public milestones. Adding statistics would help highlight the incredible effort behind the Games Database and encourage further community involvement.

Arthurcoutinho600 10 months ago
Open To Community
Public Statistics for the LaunchBox Games Database
Overview This request is to add a statistics page or dashboard to the LaunchBox Games Database (GamesDB) website. This would display real-time or regularly updated metrics that show the size, scope, and health of the database, and help users and contributors better understand the current state of the collection. Proposed Features The statistics page could include: 🎮 Total number of games in the database 🖼️ Total number of images, broken down by type (box art, logos, screenshots, etc.) 📝 Total number of metadata fields populated (e.g., descriptions, genres, release dates) 🕹️ Number of supported platforms 📈 Most active contributors (opt-in or anonymous if preferred) 🔍 Most updated platforms or games in the last 30 days 📊 Graphs showing database growth over time (games added, images uploaded, etc.) Benefits ✅ Transparency: Users can see how comprehensive the database is. ✅ Motivation for contributors: Stats help drive community contributions and gamify participation. ✅ Trust: Shows new users that the database is actively maintained and growing. ✅ Progress tracking: Useful for internal planning and public milestones. Adding statistics would help highlight the incredible effort behind the Games Database and encourage further community involvement.

Arthurcoutinho600 10 months ago
Open To Community
Multilingual Support for Game Metadata
📋Summary Introduce support for localized game metadata in LaunchBox. This would allow users to view game titles, descriptions, and other metadata in their preferred language, improving accessibility for non-English speakers. ❗Problem While LaunchBox currently supports multiple languages for the UI, all game metadata — including descriptions, genres, and developer info — is stored in English. This creates an inconsistent experience for international users. E.g even when the interface is set to Spanish, all game info remains in English unless manually changed or scraped through third-party tools like Skraper. 💡Proposal Allow the LaunchBox Games Database to store metadata entries in multiple languages Enable users to select their preferred language for game metadata in the application settings Add community-driven translation support for new and existing game entries Fall back to English when localized data is unavailable ✅Benefits Provides a consistent and fully localized experience for international users Reduces reliance on third-party tools or manual editing for non-English metadata Opens LaunchBox to a wider global audience

AstroBob 10 months ago
Open To Community
Multilingual Support for Game Metadata
📋Summary Introduce support for localized game metadata in LaunchBox. This would allow users to view game titles, descriptions, and other metadata in their preferred language, improving accessibility for non-English speakers. ❗Problem While LaunchBox currently supports multiple languages for the UI, all game metadata — including descriptions, genres, and developer info — is stored in English. This creates an inconsistent experience for international users. E.g even when the interface is set to Spanish, all game info remains in English unless manually changed or scraped through third-party tools like Skraper. 💡Proposal Allow the LaunchBox Games Database to store metadata entries in multiple languages Enable users to select their preferred language for game metadata in the application settings Add community-driven translation support for new and existing game entries Fall back to English when localized data is unavailable ✅Benefits Provides a consistent and fully localized experience for international users Reduces reliance on third-party tools or manual editing for non-English metadata Opens LaunchBox to a wider global audience

AstroBob 10 months ago
Open To Community
Playlist Database with Dynamic Syncing
📋Summary Introduce an official, community-driven Playlist Database that users can browse and subscribe to. When a user has games in their library that match a selected playlist, LaunchBox would automatically create that playlist, download associated metadata and media, and maintain a live link so it updates dynamically as new matching games are added. 💡Proposal Create an official Playlist Database, categorized by themes such as: Series Collections (e.g., Mega Man, Zelda) Character Collections (e.g., Sonic Games, Kirby) Top Rated / Genre Collections (e.g., Best of NES, Hidden Gems) Merged / Developer Collections (e.g., Capcom Arcade Hits) Allow users to subscribe to playlists via a search or filterable interface When subscribed, LaunchBox: Creates the playlist locally if any matching games exist Downloads metadata and media (e.g., clear logos, videos, etc.) Keeps the playlist in sync, automatically updating as new games are added Option to prioritize metadata from the Playlist DB over local naming for better scraping accuracy ✅Benefits Provides a powerful new way to curate and organize libraries effortlessly Eliminates tedious manual playlist creation and media scraping Enhances visibility of great community-curated collections Automatically keeps playlists updated as the user’s library evolves 📚🎮✨

Arthurcoutinho600 11 months ago
Open To Community
Playlist Database with Dynamic Syncing
📋Summary Introduce an official, community-driven Playlist Database that users can browse and subscribe to. When a user has games in their library that match a selected playlist, LaunchBox would automatically create that playlist, download associated metadata and media, and maintain a live link so it updates dynamically as new matching games are added. 💡Proposal Create an official Playlist Database, categorized by themes such as: Series Collections (e.g., Mega Man, Zelda) Character Collections (e.g., Sonic Games, Kirby) Top Rated / Genre Collections (e.g., Best of NES, Hidden Gems) Merged / Developer Collections (e.g., Capcom Arcade Hits) Allow users to subscribe to playlists via a search or filterable interface When subscribed, LaunchBox: Creates the playlist locally if any matching games exist Downloads metadata and media (e.g., clear logos, videos, etc.) Keeps the playlist in sync, automatically updating as new games are added Option to prioritize metadata from the Playlist DB over local naming for better scraping accuracy ✅Benefits Provides a powerful new way to curate and organize libraries effortlessly Eliminates tedious manual playlist creation and media scraping Enhances visibility of great community-curated collections Automatically keeps playlists updated as the user’s library evolves 📚🎮✨

Arthurcoutinho600 11 months ago