When a PC/laptop sleeps during gameplay (e.g., lid closed), LaunchBox stops tracking playtime upon wake because focus is lost. Add resilient playtime tracking that survives sleep/hibernate and continues seamlessly after resume.
Detect OS sleep/hibernate and resume events during an active play session.
Automatically pause playtime tracking on sleep and resume tracking on wake without requiring manual refocus.
Option to “merge sessions split by sleep” so a single play session isn’t fragmented in stats/history.
Failsafe: if the game/executable is still running after resume, rebind tracking even if focus briefly switches.
Toggle in Options (e.g., “Resume playtime after system sleep/hibernate”).
User is mid-game on a laptop, closes the lid for a meeting.
After reopening the lid, the game continues; LaunchBox tracking automatically resumes and the session’s playtime remains accurate.
Accurate playtime stats across real-world laptop use.
No manual intervention after sleep/hibernate.
Cleaner session history without unnecessary splits.
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Open To Community

LaunchBox for Windows
6 months ago

OmiLaunchbox
Get notified by email when there are changes.
Open To Community

LaunchBox for Windows
6 months ago

OmiLaunchbox
Get notified by email when there are changes.