Minimum Playtime Threshold for Counting Playtime and Playcount

📋 Summary

Add an option in LaunchBox to define a minimum playtime threshold that must be reached before a session contributes to either a game’s Play Count or Playtime total. This prevents inaccurate tracking caused by quick emulator restarts, testing, or accidental launches.


🎯 Feature Overview

  • Introduce a configurable setting (e.g., under Options > Game Data):

    • “Minimum playtime (in seconds or minutes) required before counting toward Play Count or Playtime.”

  • Both Play Count and Playtime tracking would only be updated if the session exceeds the user-defined duration.

  • Default value could be 0 (to maintain current behavior).

  • Optional per-platform overrides to customize thresholds for different systems (e.g., 1 min for arcade games, 5 min for RPGs).


🛠 Example Use Case

A user frequently launches games to test emulator settings or controller configurations.

  • Currently, these short sessions inflate both Play Count and total Playtime.

  • By setting a minimum playtime of 3 minutes, only genuine play sessions are logged.

  • Any session shorter than that duration is ignored for tracking purposes.


📦 Benefits

  • 🎮 More accurate and meaningful Play Count and Playtime statistics.

  • 🧹 Cleaner, more reliable data for users who frequently test or configure emulators.

  • ⚙️ Highly customizable for both casual and power users.

  • 🔧 Prevents misleading “Played once” entries from sub-minute launches.


💡 Notes

This system could later support:

  • 🕹 Per-game exceptions for shorter titles (e.g., arcade or puzzle games).

  • 📊 Analytics improvements, filtering out noise from short sessions when viewing total playtime or average session length.

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Upvoters
Status

Open To Community

Board
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LaunchBox for Windows

Date

4 months ago

Author

OmiLaunchbox

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