Summary:
Create a completely portable version of LaunchBox that includes all required dependencies—such as .NET, DirectX, and media codecs—within the installation folder. This would allow users to run LaunchBox from a USB drive or external disk on any Windows machine, without needing to install anything on the host system 🔌🖥️.
While LaunchBox is technically portable today, it still relies on external system-level components that aren’t guaranteed to be available on every Windows install:
.NET Runtime – Required for LaunchBox to run, but may not be present on locked-down or older systems
DirectX – Needed for various rendering functions, but not always fully up-to-date
K-Lite Codecs – Installed separately and necessary for video previews to work correctly
This becomes a major hurdle in environments where users can’t install software—such as school/work PCs, public computers, or temporary setups at events.
Develop a truly portable version of LaunchBox that includes:
A bundled, local copy of the .NET runtime
A portable or embedded version of required DirectX components
Either bundled media codecs or support for a fallback decoder that doesn’t require system-wide installation
This version would run independently of the host system’s configuration, allowing users to plug in a drive and start LaunchBox instantly—no installation, no admin rights, no headaches.
Makes LaunchBox usable in restricted or admin-locked environments
Perfect for conventions, LAN parties, demo stations, or public displays
Eliminates setup time across multiple machines
Provides greater flexibility for power users and emulation archivists who prefer to keep everything self-contained
Strengthens LaunchBox’s role as a true plug-and-play frontend 🧳🎮
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Open To Community

LaunchBox for Windows
11 months ago

SuppaGamea
Get notified by email when there are changes.
Open To Community

LaunchBox for Windows
11 months ago

SuppaGamea
Get notified by email when there are changes.