Connect Accounts and Import Games from Non-LaunchBox Playable Platforms

📋 Summary

Allow LaunchBox to sync with modern gaming accounts (e.g., PSN, Xbox, Nintendo Account, Apple Arcade & Google Play Games) to import game libraries and playtime—even if those games aren’t playable in LaunchBox. This helps users manage and track their full gaming history in one place, whilst playing these games on original hardware


🎯 Feature Overview

This feature would enable LaunchBox to:

  • 🔗 Connect to Accounts

    • Authenticate with users accounts on services like PSN, Xbox Live, Nintendo Account, Apple ID and Google Play Games

    • Sync game ownership and, where available, playtime and last played data

  • 📥 Import Games

    • Allow users to import games from your account library to LaunchBox as non-playable entries (similar to Steam or GOG importers)

    • Include metadata, platform tags, and art just like other games

    • Optionally auto-sync newly played/purchased games over time

  • Track Playtime & Progress

    • Use synced playtime or allow manual edits

    • Allow users to Mark games as In Progress, Beaten, Completed, etc.

  • 🗂 Centralize Game Tracking

    • Unify your collection across PC, console, handheld, and cloud platforms

    • Maintain consistency in statistics, backlog management, and progress tracking


📦 Benefits

  • Centralizes your entire gaming library—regardless of platform

  • Tracks your time and game history across console and streaming-only titles

  • Eliminates the need for external tools or spreadsheets to manage modern console libraries

  • Bridges the gap between what you own and what you play, even if it’s not through LaunchBox

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Upvoters
Status

Open To Community

Board
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LaunchBox for Windows

Date

7 months ago

Author

AstroBob

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