Cloud Sync for Metadata, Playlists, and Game Settings

📋 Summary

Expand LaunchBox’s sync capabilities beyond playtime, play count, and favorites to include metadata, playlists, and game settings across devices.


❗ Problem

Currently, only a few data points (playtime, play count, favorites) are synced between builds. For users running LaunchBox on multiple devices (e.g., desktop + handheld PC), this creates several challenges:

  • Playlists must be manually copied.

  • Metadata edits (titles, descriptions, region changes, etc.) aren’t carried over.

  • Game-specific settings or configurations have to be redone per device.

  • Media management can become inconsistent or fragmented.

This is both time-consuming and error-prone, breaking the seamless experience many users expect when maintaining multiple setups.


💡 Proposal

Introduce cloud sync that supports:

  • ✅ Game metadata (custom edits, notes, fields)

  • ✅ Playlists (custom and auto-populated)

  • ✅ Game-specific settings/configurations

  • ✅ Optionally, media files (images, videos, manuals)

Sync could work via:

  • Native LaunchBox cloud storage (if feasible), or

  • Integration with third-party services like OneDrive, Google Drive, or Dropbox, letting users choose their preferred provider.


🧩 Benefits

  • Provides a single source of truth for your library across devices.

  • Saves time by eliminating repetitive manual copying.

  • Keeps metadata, playlists, and settings consistent everywhere.

  • Huge quality-of-life improvement for users with multiple builds or handheld PCs.

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Upvoters
Status

Open To Community

Board
Custom icon

LaunchBox for Windows

Date

6 months ago

Author

AstroBob

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