Built-in Mod Manager for PC Games

📋Summary

Introduce a built-in mod management system in LaunchBox that allows users to easily add, enable, disable, and organize community-created mods for their PC games. This would streamline the modding process and centralize game customization directly within LaunchBox.


❗Problem

Currently, applying mods to PC games often requires external tools or manual file manipulation. This creates a barrier for less technical users and adds friction to the modding workflow. Since LaunchBox already manages games and additional applications, it’s a natural place to also manage and apply mods—especially as many users already curate large PC libraries within it.


💡Proposal

  • Add a Mods tab when editing a PC game entry

  • Allow users to import ZIP or folder-based mods, categorize them (e.g. skins, fixes, content), and toggle them on or off

  • Support for loading order or priority for compatible mod types

  • Optional integration with popular mod repositories (e.g., Nexus Mods) to search, download, and update mods

  • Safe backup option to restore the game to its pre-modded state

  • Show enabled mods on the game’s details view, and optionally launch with or without mods


✅Benefits

  • Centralizes mod management in one place alongside the rest of the user’s game library

  • Lowers the barrier to entry for modding PC games

  • Makes it easier to experiment with and share mod setups

  • Adds convenience for power users who juggle multiple mods per game 🧩🎮🧰

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Upvoters
Status

Open To Community

Board
Custom icon

LaunchBox for Windows

Date

About 1 year ago

Author

Arthurcoutinho600

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