Open To Community
Support Softcore Scoring in Top Bar Totals
📋 Summary Add the option to view Softcore scores in addition to the current Hardcore-only scores for RetroAchievements within LaunchBox and Big Box. 🎯 Feature Overview RetroAchievements supports two types of scoring: Hardcore Mode (no save states or cheats) Softcore Mode (more lenient gameplay) Currently, LaunchBox only displays scores earned in Hardcore mode via the top menu bar. This request proposes: An option to toggle between Hardcore and Softcore scores Or, optionally display combined total scores from both modes 📦 Benefits Makes RetroAchievements more inclusive for casual players Allows users to monitor their full progress regardless of playstyle Aligns with RetroAchievements’ support for both score types 💡 Notes Softcore badges or a visual indicator could help distinguish modes
dolfan058 4 days ago
LaunchBox for Windows
Open To Community
Support Softcore Scoring in Top Bar Totals
📋 Summary Add the option to view Softcore scores in addition to the current Hardcore-only scores for RetroAchievements within LaunchBox and Big Box. 🎯 Feature Overview RetroAchievements supports two types of scoring: Hardcore Mode (no save states or cheats) Softcore Mode (more lenient gameplay) Currently, LaunchBox only displays scores earned in Hardcore mode via the top menu bar. This request proposes: An option to toggle between Hardcore and Softcore scores Or, optionally display combined total scores from both modes 📦 Benefits Makes RetroAchievements more inclusive for casual players Allows users to monitor their full progress regardless of playstyle Aligns with RetroAchievements’ support for both score types 💡 Notes Softcore badges or a visual indicator could help distinguish modes
dolfan058 4 days ago
LaunchBox for Windows
Open To Community
Game Detail Navigation in Big Box
📋 Summary Add the ability to navigate between games while on the Game Detail screen in Big Box—without needing to return to the full game wheel or list view. 🎯 Feature Overview While viewing a game’s detail screen in Big Box (e.g., within a Playlist or Platform), users currently must back out to the game wheel to switch titles. This request proposes enabling left/right navigation (e.g., via bumper, trigger, or d-pad) to jump directly to the next or previous game in the list. 🛠 Example Use Case A user is browsing a playlist of “Fighting Games” in Big Box. They select Street Fighter Alpha 3 to view its details. With this feature, they could: Press L/R bumper to move to Tekken 3’s detail view Press L trigger to return to the previous game Seamlessly scroll through the entire list without exiting the detail screen 📦 Benefits Streamlines browsing in Big Box’s full-screen mode Greatly improves couch/arcade-style navigation with controllers Reduces extra inputs and backtracking Ideal for playlists, favorites, or curated collections 💡 Notes Could be optional in Big Box settings May benefit from a small visual indicator or transition animation when switching between games Works especially well with Attract Mode or when showcasing a curated collection of games This would make Big Box more fluid and controller-friendly—perfect for media center setups, arcade cabs, and game night scrolling.
VodkaParalyzer 5 days ago
LaunchBox for Windows
Open To Community
Game Detail Navigation in Big Box
📋 Summary Add the ability to navigate between games while on the Game Detail screen in Big Box—without needing to return to the full game wheel or list view. 🎯 Feature Overview While viewing a game’s detail screen in Big Box (e.g., within a Playlist or Platform), users currently must back out to the game wheel to switch titles. This request proposes enabling left/right navigation (e.g., via bumper, trigger, or d-pad) to jump directly to the next or previous game in the list. 🛠 Example Use Case A user is browsing a playlist of “Fighting Games” in Big Box. They select Street Fighter Alpha 3 to view its details. With this feature, they could: Press L/R bumper to move to Tekken 3’s detail view Press L trigger to return to the previous game Seamlessly scroll through the entire list without exiting the detail screen 📦 Benefits Streamlines browsing in Big Box’s full-screen mode Greatly improves couch/arcade-style navigation with controllers Reduces extra inputs and backtracking Ideal for playlists, favorites, or curated collections 💡 Notes Could be optional in Big Box settings May benefit from a small visual indicator or transition animation when switching between games Works especially well with Attract Mode or when showcasing a curated collection of games This would make Big Box more fluid and controller-friendly—perfect for media center setups, arcade cabs, and game night scrolling.
VodkaParalyzer 5 days ago
LaunchBox for Windows
Open To Community
Add Plugin Support for Azahar Emulator
📋 Summary Introduce official plugin support for Azahar, a developing Nintendo 3DS emulator, to simplify setup, configuration, and launching of 3DS games within LaunchBox. 🎯 Feature Overview Enable automatic download and setup of Azahar through LaunchBox Support 3DS file formats like .3ds and .cia Provide integrated configuration options via the emulator settings panel Automatically assign Azahar to imported 3DS games for seamless use
Arthurcoutinho600 5 days ago
LaunchBox for Windows
Open To Community
Add Plugin Support for Azahar Emulator
📋 Summary Introduce official plugin support for Azahar, a developing Nintendo 3DS emulator, to simplify setup, configuration, and launching of 3DS games within LaunchBox. 🎯 Feature Overview Enable automatic download and setup of Azahar through LaunchBox Support 3DS file formats like .3ds and .cia Provide integrated configuration options via the emulator settings panel Automatically assign Azahar to imported 3DS games for seamless use
Arthurcoutinho600 5 days ago
LaunchBox for Windows
Open To Community
Add Plugin Support for Xenia Emulator
📋 Summary Add official plugin support for Xenia, the leading Xbox 360 emulator, enabling smoother integration, setup, and game launching within LaunchBox. 🎯 Feature Overview Automate download and initial setup of Xenia Recognize and associate supported Xbox 360 file types (e.g. .iso, .xex) Offer built-in configuration options from the LaunchBox emulator settings panel Automatically assign Xenia to compatible Xbox 360 games upon import
Arthurcoutinho600 5 days ago
LaunchBox for Windows
Open To Community
Add Plugin Support for Xenia Emulator
📋 Summary Add official plugin support for Xenia, the leading Xbox 360 emulator, enabling smoother integration, setup, and game launching within LaunchBox. 🎯 Feature Overview Automate download and initial setup of Xenia Recognize and associate supported Xbox 360 file types (e.g. .iso, .xex) Offer built-in configuration options from the LaunchBox emulator settings panel Automatically assign Xenia to compatible Xbox 360 games upon import
Arthurcoutinho600 5 days ago
LaunchBox for Windows
Open To Community
Add Plugin Support for RPCS3 Emulator
📋 Summary Add official plugin support for RPCS3, the leading open-source PlayStation 3 emulator, allowing seamless integration, configuration, and game launching directly from LaunchBox. 🎯 Feature Overview This plugin would: Automatically download and set up RPCS3 within LaunchBox. Provide built-in configuration options via the emulator settings panel. Include detection of installed PS3 firmware if needed. 🛠 Example Use Case A user wants to import a PS3 game into LaunchBox. With the RPCS3 plugin installed, LaunchBox: Recognizes the game file type and assigns RPCS3 automatically. Applies appropriate emulator settings or game patches. 📦 Benefits Greatly simplifies PS3 emulation setup. Encourages more users to explore PS3 emulation. Removes the need for manual emulator downloads and config tweaking. 💡 Notes RPCS3 is under active development and supports many commercial PS3 titles. Official plugin support would allow LaunchBox to stay in sync with user expectations and modern emulator standards.
AstroBob 6 days ago
LaunchBox for Windows
Open To Community
Add Plugin Support for RPCS3 Emulator
📋 Summary Add official plugin support for RPCS3, the leading open-source PlayStation 3 emulator, allowing seamless integration, configuration, and game launching directly from LaunchBox. 🎯 Feature Overview This plugin would: Automatically download and set up RPCS3 within LaunchBox. Provide built-in configuration options via the emulator settings panel. Include detection of installed PS3 firmware if needed. 🛠 Example Use Case A user wants to import a PS3 game into LaunchBox. With the RPCS3 plugin installed, LaunchBox: Recognizes the game file type and assigns RPCS3 automatically. Applies appropriate emulator settings or game patches. 📦 Benefits Greatly simplifies PS3 emulation setup. Encourages more users to explore PS3 emulation. Removes the need for manual emulator downloads and config tweaking. 💡 Notes RPCS3 is under active development and supports many commercial PS3 titles. Official plugin support would allow LaunchBox to stay in sync with user expectations and modern emulator standards.
AstroBob 6 days ago
LaunchBox for Windows
Open To Community
Add Plugin Support for Vita3K Emulator
📋 Summary Introduce built-in plugin support for Vita3K, the first functional PlayStation Vita emulator, allowing easy setup and integration with LaunchBox for Vita emulation. 🎯 Feature Overview This plugin would: Allow users to download and install Vita3K from within LaunchBox. Automatically assign Vita3K to PlayStation Vita titles. Support game-specific settings, firmware checks, and save data. 🛠 Example Use Case A user imports a PlayStation Vita game into LaunchBox. With Vita3K plugin support: LaunchBox auto-assigns the correct emulator. Launches games with the right command-line options. Handles any required configuration behind the scenes. 📦 Benefits Makes Vita emulation more accessible to the average user. Removes barriers related to emulator setup. 💡 Notes Vita3K is gaining momentum as more games become playable. Integrating it as a LaunchBox plugin helps users keep their handheld library centralized and easy to manage.
AstroBob 6 days ago
LaunchBox for Windows
Open To Community
Add Plugin Support for Vita3K Emulator
📋 Summary Introduce built-in plugin support for Vita3K, the first functional PlayStation Vita emulator, allowing easy setup and integration with LaunchBox for Vita emulation. 🎯 Feature Overview This plugin would: Allow users to download and install Vita3K from within LaunchBox. Automatically assign Vita3K to PlayStation Vita titles. Support game-specific settings, firmware checks, and save data. 🛠 Example Use Case A user imports a PlayStation Vita game into LaunchBox. With Vita3K plugin support: LaunchBox auto-assigns the correct emulator. Launches games with the right command-line options. Handles any required configuration behind the scenes. 📦 Benefits Makes Vita emulation more accessible to the average user. Removes barriers related to emulator setup. 💡 Notes Vita3K is gaining momentum as more games become playable. Integrating it as a LaunchBox plugin helps users keep their handheld library centralized and easy to manage.
AstroBob 6 days ago
LaunchBox for Windows
Open To Community
Improve CTRL+S Quick Search Experience
📋 Summary The CTRL+S shortcut opens a sidebar search tool, but it requires extra clicks and manual clearing that interrupt the flow. This request is to streamline that experience by automatically focusing the input field and improving how the shortcut behaves when used repeatedly. 🎯 Feature Overview Enhance the usability of the CTRL+S quick search by: Automatically focusing the search input field when the sidebar opens. Allowing CTRL+S to toggle the search sidebar off (and clear the search) when pressed a second time. Making the search field ready for input without needing to click into it manually. 🛠 Example Use Case A user presses CTRL+S to find a game. Instead of needing to click the input box, they immediately begin typing. After locating and launching a game (or changing their mind), they press CTRL+S again and the search sidebar closes and resets automatically. This allows for rapid and intuitive searching, especially for large collections. 📦 Benefits Reduces unnecessary clicks and speeds up navigation. Improves flow for power users who frequently search with CTRL+S. Makes the search experience feel more modern and responsive. Avoids confusion when searching for games that don’t start with the inputted characters (e.g., “Marvel’s Spider-Man” vs. typing “Spider”). 💡 Notes This behavior would align with other modern UI search implementations and make LaunchBox’s built-in search tool feel more polished and efficient.
zamb0r 6 days ago
LaunchBox for Windows
Open To Community
Improve CTRL+S Quick Search Experience
📋 Summary The CTRL+S shortcut opens a sidebar search tool, but it requires extra clicks and manual clearing that interrupt the flow. This request is to streamline that experience by automatically focusing the input field and improving how the shortcut behaves when used repeatedly. 🎯 Feature Overview Enhance the usability of the CTRL+S quick search by: Automatically focusing the search input field when the sidebar opens. Allowing CTRL+S to toggle the search sidebar off (and clear the search) when pressed a second time. Making the search field ready for input without needing to click into it manually. 🛠 Example Use Case A user presses CTRL+S to find a game. Instead of needing to click the input box, they immediately begin typing. After locating and launching a game (or changing their mind), they press CTRL+S again and the search sidebar closes and resets automatically. This allows for rapid and intuitive searching, especially for large collections. 📦 Benefits Reduces unnecessary clicks and speeds up navigation. Improves flow for power users who frequently search with CTRL+S. Makes the search experience feel more modern and responsive. Avoids confusion when searching for games that don’t start with the inputted characters (e.g., “Marvel’s Spider-Man” vs. typing “Spider”). 💡 Notes This behavior would align with other modern UI search implementations and make LaunchBox’s built-in search tool feel more polished and efficient.
zamb0r 6 days ago
LaunchBox for Windows
Open To Community
Expanded Achievement Integration for More Platforms
📋 Summary LaunchBox currently supports achievement integration from RetroAchievements, Steam, and GOG. This request proposes expanding support to include additional storefronts such as Epic Games and Xbox/Microsoft Store 🎯 Feature Overview Enhance LaunchBox’s achievement ecosystem by integrating achievement data from additional supported storefronts and services. Core targets include: 🎮 Epic Games 🎮 Xbox / Microsoft Store 🎮 (Bonus) PSN support, possibly for PS3 titles used in RPCS3 This would include syncing earned achievements, progress tracking, and enabling badges or progress displays similar to what’s already available for Steam, GOG, and RetroAchievements. 🛠 Example Use Case A user installs Alan Wake Remastered from the Epic Games Store and can view achievement progress in LaunchBox. Games from the Xbox app on Windows show Xbox achievement data automatically. PS3 titles loaded via RPCS3 display trophy progress using local trophy information (or pulled from PSN information, if available) 📦 Benefits Creates a unified view of a user’s gaming progress across all major platforms. Enhances library insights and encourages more engagement with achievement systems.
AstroBob 10 days ago
LaunchBox for Windows
Open To Community
Expanded Achievement Integration for More Platforms
📋 Summary LaunchBox currently supports achievement integration from RetroAchievements, Steam, and GOG. This request proposes expanding support to include additional storefronts such as Epic Games and Xbox/Microsoft Store 🎯 Feature Overview Enhance LaunchBox’s achievement ecosystem by integrating achievement data from additional supported storefronts and services. Core targets include: 🎮 Epic Games 🎮 Xbox / Microsoft Store 🎮 (Bonus) PSN support, possibly for PS3 titles used in RPCS3 This would include syncing earned achievements, progress tracking, and enabling badges or progress displays similar to what’s already available for Steam, GOG, and RetroAchievements. 🛠 Example Use Case A user installs Alan Wake Remastered from the Epic Games Store and can view achievement progress in LaunchBox. Games from the Xbox app on Windows show Xbox achievement data automatically. PS3 titles loaded via RPCS3 display trophy progress using local trophy information (or pulled from PSN information, if available) 📦 Benefits Creates a unified view of a user’s gaming progress across all major platforms. Enhances library insights and encourages more engagement with achievement systems.
AstroBob 10 days ago
LaunchBox for Windows
Investigation
“Games Completed” Binding Not Showing Accurate Count
🔍 Description: Following changes introduced in LaunchBox 13.22, the Games Completed binding no longer reflects accurate data. It’s meant to display the total number of completed games (e.g., Games Completed: 650), but it’s currently not linked to the new progress tracking system. 💡 Fix Required: Update the binding to reference the new Progress Status field introduced in 13.22 Ensure the correct total is displayed wherever this binding is used 📘 Notes: This issue stems from the transition to the new progress tracking system in 13.22. The binding is still used in several themes and needs to be updated to reflect the new logic.
AstroBob 11 days ago
Known Issue
Bug Report
Investigation
“Games Completed” Binding Not Showing Accurate Count
🔍 Description: Following changes introduced in LaunchBox 13.22, the Games Completed binding no longer reflects accurate data. It’s meant to display the total number of completed games (e.g., Games Completed: 650), but it’s currently not linked to the new progress tracking system. 💡 Fix Required: Update the binding to reference the new Progress Status field introduced in 13.22 Ensure the correct total is displayed wherever this binding is used 📘 Notes: This issue stems from the transition to the new progress tracking system in 13.22. The binding is still used in several themes and needs to be updated to reflect the new logic.
AstroBob 11 days ago
Known Issue
Bug Report
Investigation
“Completed” Icon Always Showing in Old Default Theme
📝 Description: In 13.22, some users have reported that all games appear marked as “Completed” in Big Box when using the Old Default theme or older custom themes. This is due to outdated controls that weren’t updated to support the new progress system. 💥 Impact: Affects users using the Old Default Big Box theme or themes built on older controls Visual issue only – your game data is not being changed The “Completed” icon may always appear, even for games that are not completed 🔍 Cause: Legacy theme logic includes an old C# binding that shows the “Completed” graphic by default, unless specifically told not to. This wasn’t updated during recent changes. 🛠️ Status: The issue has been identified and is on our internal list to be fixed in a future update ✅ 🚧 Workaround: We recommend switching to a modern or officially supported theme to avoid this behavior for now.
AstroBob 11 days ago
Known Issue
Bug Report
Investigation
“Completed” Icon Always Showing in Old Default Theme
📝 Description: In 13.22, some users have reported that all games appear marked as “Completed” in Big Box when using the Old Default theme or older custom themes. This is due to outdated controls that weren’t updated to support the new progress system. 💥 Impact: Affects users using the Old Default Big Box theme or themes built on older controls Visual issue only – your game data is not being changed The “Completed” icon may always appear, even for games that are not completed 🔍 Cause: Legacy theme logic includes an old C# binding that shows the “Completed” graphic by default, unless specifically told not to. This wasn’t updated during recent changes. 🛠️ Status: The issue has been identified and is on our internal list to be fixed in a future update ✅ 🚧 Workaround: We recommend switching to a modern or officially supported theme to avoid this behavior for now.
AstroBob 11 days ago
Known Issue
Bug Report
Open To Community
Identify Games with RetroAchievements Sets but Invalid Hashes
📋 Summary Enable users to audit their LaunchBox library by identifying games that have a RetroAchievements set available, but where their local ROM does not match the required hash to unlock achievements. 🎯 Feature Overview Add functionality to flag games that are eligible for RetroAchievements but are currently not compatible due to a mismatched hash. This could appear as a new badge variant (e.g. a slashed achievement icon), a playlist filter option, or be included in audit/export tools. 🛠 Example Use Case A user scans their library and sees badges showing which games could support RetroAchievements but currently don’t because of incorrect or outdated ROMs. They filter or create a playlist of these titles and update the ROMs accordingly to gain compatibility. Users avoid the frustration of launching games expecting achievements, only to find none are loading. 📦 Benefits Helps users bring their library into full compatibility with RetroAchievements. Improves transparency of which games need attention or updated ROMs. Supports achievement-focused collectors and players who want to “complete” their setup.
AstroBob 11 days ago
LaunchBox for Windows
Open To Community
Identify Games with RetroAchievements Sets but Invalid Hashes
📋 Summary Enable users to audit their LaunchBox library by identifying games that have a RetroAchievements set available, but where their local ROM does not match the required hash to unlock achievements. 🎯 Feature Overview Add functionality to flag games that are eligible for RetroAchievements but are currently not compatible due to a mismatched hash. This could appear as a new badge variant (e.g. a slashed achievement icon), a playlist filter option, or be included in audit/export tools. 🛠 Example Use Case A user scans their library and sees badges showing which games could support RetroAchievements but currently don’t because of incorrect or outdated ROMs. They filter or create a playlist of these titles and update the ROMs accordingly to gain compatibility. Users avoid the frustration of launching games expecting achievements, only to find none are loading. 📦 Benefits Helps users bring their library into full compatibility with RetroAchievements. Improves transparency of which games need attention or updated ROMs. Supports achievement-focused collectors and players who want to “complete” their setup.
AstroBob 11 days ago
LaunchBox for Windows
Open To Community
Text-to-Speech for Platforms and Games in Big Box
📋 Summary Introduce optional text-to-speech functionality in Big Box to audibly announce selected platforms, games, and their descriptions 🎯 Feature Overview When navigating Big Box, have the system read aloud: The name of the selected platform (e.g. “Nintendo 64” or a custom label like “My Favorites”) The title of the highlighted game Optional: A short description of the game or platform, pulled from metadata Support for using built-in Windows voices or allowing users to configure their preferred voice engine. 🛠 Example Use Case As a user scrolls through platforms, Big Box reads “Sega Genesis.” On selecting a game, it reads “Sonic the Hedgehog 2 — Released 1992. A fast-paced platformer starring Sonic and Tails.” This replicates the immersive, arcade-like experience of voice-narrated frontend navigation, and aids accessibility for users with visual impairments. 📦 Benefits Enhances immersion, especially in arcade/living room setups. Provides improved accessibility for users with vision limitations. Offers nostalgia for users familiar with older voice-narration plugins from Hyperspin. Adds flair to custom setups and themes. 💡 Notes Voice behavior could be toggled on/off in settings, with separate options for platform names, game titles, and descriptions. Could leverage the Windows Speech API or integrate with third-party TTS engines for custom voice support.
zeoboromir 11 days ago
LaunchBox for Windows
Open To Community
Text-to-Speech for Platforms and Games in Big Box
📋 Summary Introduce optional text-to-speech functionality in Big Box to audibly announce selected platforms, games, and their descriptions 🎯 Feature Overview When navigating Big Box, have the system read aloud: The name of the selected platform (e.g. “Nintendo 64” or a custom label like “My Favorites”) The title of the highlighted game Optional: A short description of the game or platform, pulled from metadata Support for using built-in Windows voices or allowing users to configure their preferred voice engine. 🛠 Example Use Case As a user scrolls through platforms, Big Box reads “Sega Genesis.” On selecting a game, it reads “Sonic the Hedgehog 2 — Released 1992. A fast-paced platformer starring Sonic and Tails.” This replicates the immersive, arcade-like experience of voice-narrated frontend navigation, and aids accessibility for users with visual impairments. 📦 Benefits Enhances immersion, especially in arcade/living room setups. Provides improved accessibility for users with vision limitations. Offers nostalgia for users familiar with older voice-narration plugins from Hyperspin. Adds flair to custom setups and themes. 💡 Notes Voice behavior could be toggled on/off in settings, with separate options for platform names, game titles, and descriptions. Could leverage the Windows Speech API or integrate with third-party TTS engines for custom voice support.
zeoboromir 11 days ago
LaunchBox for Windows
Open To Community
Better Organization for Playlist Categories
📋Summary Introduce a new Playlist Category tree—similar to the existing Platform Category tree—that allows users to create collapsible, customizable categories to organize playlists. This would offer a dedicated space for grouping playlists by themes (e.g. “Seasonal”, “Progress”, “Genres”) without misusing platform-based structures. This separation would improve scalability, clarity, and usability—especially for users with many non-platform-specific playlists. ❗ Problem The Platform Category tree in the sidebar allows you to group platforms together by collapsable platform categories as follows: This organizes the platforms, but there’s nothing like this for unique playlists. In the Playlist tree, there’s simply the following: This means, Automatically generated MAME playlists fill up Playlist, making it difficult to use For users with lots of unique playlists, Playlist becomes unmanagable Platform Category can be used to achieve this, but using “parent” categories that are not platform specific in Platform Category will create clutter 💡Proposal A new Playlist Category tree in the dropdown. This way, you can have unique groupings for playlists that aren’t necessarily platform-specific. The following is an example of various horror themed playlists grouped together under a custom, collapsable tree: While using “Seasonal Playlists” as a “parent” in Platform Category is possible, a Playlist Category tree keeps the Platform Category clean and focused on platform specific organization, while Playlist Category is used for more abstract categories. ✅ Benefits Categories like theme, progress, etc. can all be used as “parents” for grouping playlists, providing more flexibility Better management of playlists that aren’t platform specific Allows Platform Category to remain responsible for organizing platforms while Playlist Category is responsible for organizing playlists. Provides better scalability for users with lots of unique playlists
mangaka92 11 days ago
LaunchBox for Windows
Open To Community
Better Organization for Playlist Categories
📋Summary Introduce a new Playlist Category tree—similar to the existing Platform Category tree—that allows users to create collapsible, customizable categories to organize playlists. This would offer a dedicated space for grouping playlists by themes (e.g. “Seasonal”, “Progress”, “Genres”) without misusing platform-based structures. This separation would improve scalability, clarity, and usability—especially for users with many non-platform-specific playlists. ❗ Problem The Platform Category tree in the sidebar allows you to group platforms together by collapsable platform categories as follows: This organizes the platforms, but there’s nothing like this for unique playlists. In the Playlist tree, there’s simply the following: This means, Automatically generated MAME playlists fill up Playlist, making it difficult to use For users with lots of unique playlists, Playlist becomes unmanagable Platform Category can be used to achieve this, but using “parent” categories that are not platform specific in Platform Category will create clutter 💡Proposal A new Playlist Category tree in the dropdown. This way, you can have unique groupings for playlists that aren’t necessarily platform-specific. The following is an example of various horror themed playlists grouped together under a custom, collapsable tree: While using “Seasonal Playlists” as a “parent” in Platform Category is possible, a Playlist Category tree keeps the Platform Category clean and focused on platform specific organization, while Playlist Category is used for more abstract categories. ✅ Benefits Categories like theme, progress, etc. can all be used as “parents” for grouping playlists, providing more flexibility Better management of playlists that aren’t platform specific Allows Platform Category to remain responsible for organizing platforms while Playlist Category is responsible for organizing playlists. Provides better scalability for users with lots of unique playlists
mangaka92 11 days ago
LaunchBox for Windows
Open To Community
Achievement Progress Display in Default Theme
📋 Summary Display achievement progress beneath the game name in the default LaunchBox theme—supporting platforms like RetroAchievements, Steam, and GOG. While this is already possible in custom themes like Omni, this request is to make it available out-of-the-box for all users. 🎯 Feature Overview Add a compact progress indicator in the default theme that shows how far a player has progressed through available achievements for a game. Ideally, this would: Display a progress bar or percentage (e.g. “67% complete”) Show details on hover or click (e.g. “14 of 53 achievements unlocked”) Work with multiple achievement sources, including: RetroAchievements Steam GOG Galaxy (where available) 🛠 Example Use Case A user browsing their library can instantly spot games where they’ve made progress, or where achievements are fully completed. On mouseover: “23 of 48 achievements earned” Without interaction: a simple progress bar or percentage below the game title or image. 📦 Benefits Helps users prioritize what to play next based on unfinished achievements Adds visibility into long-term progress across various platforms Provides a small but satisfying motivational boost to completionists Makes achievement-aware game sorting and curation easier (e.g. creating playlists of “in progress” games) 💡 Notes Custom themes like Omni already allow for this, but many users stick with the default theme and would benefit from built-in support. Could be made optional via view settings. Extensible for future achievement integrations beyond Steam, GOG, and RetroAchievements.
BioHazZzard 11 days ago
LaunchBox for Windows
Open To Community
Achievement Progress Display in Default Theme
📋 Summary Display achievement progress beneath the game name in the default LaunchBox theme—supporting platforms like RetroAchievements, Steam, and GOG. While this is already possible in custom themes like Omni, this request is to make it available out-of-the-box for all users. 🎯 Feature Overview Add a compact progress indicator in the default theme that shows how far a player has progressed through available achievements for a game. Ideally, this would: Display a progress bar or percentage (e.g. “67% complete”) Show details on hover or click (e.g. “14 of 53 achievements unlocked”) Work with multiple achievement sources, including: RetroAchievements Steam GOG Galaxy (where available) 🛠 Example Use Case A user browsing their library can instantly spot games where they’ve made progress, or where achievements are fully completed. On mouseover: “23 of 48 achievements earned” Without interaction: a simple progress bar or percentage below the game title or image. 📦 Benefits Helps users prioritize what to play next based on unfinished achievements Adds visibility into long-term progress across various platforms Provides a small but satisfying motivational boost to completionists Makes achievement-aware game sorting and curation easier (e.g. creating playlists of “in progress” games) 💡 Notes Custom themes like Omni already allow for this, but many users stick with the default theme and would benefit from built-in support. Could be made optional via view settings. Extensible for future achievement integrations beyond Steam, GOG, and RetroAchievements.
BioHazZzard 11 days ago
LaunchBox for Windows
Open To Community
Expand Plugin Manager to Support Community Plugins
📋 Summary Expand LaunchBox’s built-in Plugin Manager to support browsing, installing, and updating community-created plugins—just like themes and media packs. 🎯 Feature Overview Add a new section to the Plugin Manager for LaunchBox-approved third-party plugins. Users can: Browse curated plugins by category View descriptions, screenshots, and version info Install or update with one click Manage all plugins in one place 🛠 Example Use Case A user installs a HowLongToBeat plugin from the new plugin browser without needing to visit forums or move files manually. 📦 Benefits Makes plugin discovery and setup easier Encourages more community development Keeps everything centralized and user-friendly 💡 Notes Start with curated plugins only to ensure safety and stability. Future updates could expand support.
Arthurcoutinho600 12 days ago
LaunchBox for Windows
Open To Community
Expand Plugin Manager to Support Community Plugins
📋 Summary Expand LaunchBox’s built-in Plugin Manager to support browsing, installing, and updating community-created plugins—just like themes and media packs. 🎯 Feature Overview Add a new section to the Plugin Manager for LaunchBox-approved third-party plugins. Users can: Browse curated plugins by category View descriptions, screenshots, and version info Install or update with one click Manage all plugins in one place 🛠 Example Use Case A user installs a HowLongToBeat plugin from the new plugin browser without needing to visit forums or move files manually. 📦 Benefits Makes plugin discovery and setup easier Encourages more community development Keeps everything centralized and user-friendly 💡 Notes Start with curated plugins only to ensure safety and stability. Future updates could expand support.
Arthurcoutinho600 12 days ago
LaunchBox for Windows
Open To Community
MAME Version-Based “Newly Supported Games” Playlist
📋 Summary Add an option during MAME import/update to automatically create playlists of games newly supported in the most recent MAME version(s), helping users quickly discover and try out newly added games. 🎯 Feature Overview Within the MAME import/update wizard, introduce a checkbox labeled “Create Playlists for Newly Supported Games.” When enabled, LaunchBox would: Detect the current MAME version being imported/updated Reference an online database of MAME release notes or supported game lists Automatically create a nested playlist structure that organizes newly supported games by version (e.g. 0.278, 0.277, etc.) Optionally allow users to choose how many past versions to include (e.g. last 5, 10, or all versions) 🛠 Example Use Case A user updates to MAME 0.278. During import, they check “Create Playlists for Newly Supported Games.” After the import, a new playlist appears: 📁 Newly Supported Games MAME 0.278: 25 new titles MAME 0.277: 18 new titles MAME 0.276: 20 new titles The user can now easily explore what’s new in each version without digging through changelogs or external sources. 📦 Benefits Makes it easy to explore newly supported content in MAME Encourages discovery of obscure or forgotten titles Great for MAME enthusiasts and testers keeping up with emulator progress Helps highlight platform growth over time 💡 Notes This would rely on access to structured MAME update data (e.g. via an official changelog API or community-maintained list). Could integrate well with other filtering or auto-playlist options in LaunchBox to keep the experience seamless.
PanteraZombie 13 days ago
LaunchBox for Windows
Open To Community
MAME Version-Based “Newly Supported Games” Playlist
📋 Summary Add an option during MAME import/update to automatically create playlists of games newly supported in the most recent MAME version(s), helping users quickly discover and try out newly added games. 🎯 Feature Overview Within the MAME import/update wizard, introduce a checkbox labeled “Create Playlists for Newly Supported Games.” When enabled, LaunchBox would: Detect the current MAME version being imported/updated Reference an online database of MAME release notes or supported game lists Automatically create a nested playlist structure that organizes newly supported games by version (e.g. 0.278, 0.277, etc.) Optionally allow users to choose how many past versions to include (e.g. last 5, 10, or all versions) 🛠 Example Use Case A user updates to MAME 0.278. During import, they check “Create Playlists for Newly Supported Games.” After the import, a new playlist appears: 📁 Newly Supported Games MAME 0.278: 25 new titles MAME 0.277: 18 new titles MAME 0.276: 20 new titles The user can now easily explore what’s new in each version without digging through changelogs or external sources. 📦 Benefits Makes it easy to explore newly supported content in MAME Encourages discovery of obscure or forgotten titles Great for MAME enthusiasts and testers keeping up with emulator progress Helps highlight platform growth over time 💡 Notes This would rely on access to structured MAME update data (e.g. via an official changelog API or community-maintained list). Could integrate well with other filtering or auto-playlist options in LaunchBox to keep the experience seamless.
PanteraZombie 13 days ago
LaunchBox for Windows
Open To Community
Overhaul MAME Scan for Added/Removed ROMs
📋 Summary LaunchBox’s Scan for Removed ROMs and Scan for Added ROMs features currently do not work accurately with MAME, particularly for CHD- and TTL-based arcade games that don’t have a traditional ROM file. This results in many false positives when scanning for removed content. An overhaul of the MAME import and scanning system is needed to improve accuracy and reliability. 🎯 Feature Overview Revamp the MAME import process to support: Proper handling of non-ROM based MAME games (e.g., CHD-only, TTL) Smarter detection logic during “Scan for Removed ROMs” that does not flag games as removed if they never had a ROM file to begin with Accurate “Scan for Added ROMs” detection when adding these types of games 🛠 Example Use Case A user maintains a curated MAME set, including both ROM-based and CHD-only arcade titles After syncing the ROM folder, they use the Scan for Removed ROMs feature LaunchBox incorrectly flags several CHD-only games as “missing” because they don’t have traditional ROM files The user is forced to manually re-add or ignore these false positives, which is time-consuming and error-prone 📦 Benefits Makes scanning tools accurate and usable for MAME libraries Reduces false positives and confusion for users managing complete arcade sets Aligns LaunchBox’s behavior with the unique structure and metadata of modern MAME distributions Lays the groundwork for future MAME-specific improvements (e.g., version awareness, CHD management, alternative emulator support)
dukdukgoos 14 days ago
LaunchBox for Windows
Open To Community
Overhaul MAME Scan for Added/Removed ROMs
📋 Summary LaunchBox’s Scan for Removed ROMs and Scan for Added ROMs features currently do not work accurately with MAME, particularly for CHD- and TTL-based arcade games that don’t have a traditional ROM file. This results in many false positives when scanning for removed content. An overhaul of the MAME import and scanning system is needed to improve accuracy and reliability. 🎯 Feature Overview Revamp the MAME import process to support: Proper handling of non-ROM based MAME games (e.g., CHD-only, TTL) Smarter detection logic during “Scan for Removed ROMs” that does not flag games as removed if they never had a ROM file to begin with Accurate “Scan for Added ROMs” detection when adding these types of games 🛠 Example Use Case A user maintains a curated MAME set, including both ROM-based and CHD-only arcade titles After syncing the ROM folder, they use the Scan for Removed ROMs feature LaunchBox incorrectly flags several CHD-only games as “missing” because they don’t have traditional ROM files The user is forced to manually re-add or ignore these false positives, which is time-consuming and error-prone 📦 Benefits Makes scanning tools accurate and usable for MAME libraries Reduces false positives and confusion for users managing complete arcade sets Aligns LaunchBox’s behavior with the unique structure and metadata of modern MAME distributions Lays the groundwork for future MAME-specific improvements (e.g., version awareness, CHD management, alternative emulator support)
dukdukgoos 14 days ago
LaunchBox for Windows
Open To Community
Semantic Search in LaunchBox and Big Box
📋 Summary Introduce a semantic search system in both LaunchBox and Big Box to allow for natural language search queries and improve the discoverability of games. ❗ Problem Current search only works with exact keyword matches. Users must know the specific title, genre, or developer to find what they’re looking for. This makes discovery difficult, especially for large libraries or less-remembered titles. 💡 Proposal Replace or augment the current keyword search with a semantic search model that understands natural language queries. Examples of how users might search: “co-op games for a party” “open world sci-fi games with strong world building” “games similar to Chrono Trigger” “short puzzle games for two players” Bonus: Voice search integration in Big Box would be especially useful for cabinet or couch setups, enabling hands-free browsing. ✅ Benefits Makes game discovery faster and more intuitive. Allows users to explore their libraries with less friction. Unlocks the potential of LaunchBox’s deep metadata set. Brings search functionality in line with modern platforms like Netflix or Steam. 📌 Example Use Cases Quickly find party games when friends are over. Ask for “good games for kids” and instantly get relevant results. Search by game themes, features, or mechanics without knowing exact tags. 🧠 User Comments “It would be amazing to search for ‘RPGs with time travel’ and actually get Chrono Trigger or Radiant Historia.” “Voice search in Big Box would be a game-changer for arcade setups.”
michaelqryan 21 days ago
LaunchBox for Windows
Open To Community
Semantic Search in LaunchBox and Big Box
📋 Summary Introduce a semantic search system in both LaunchBox and Big Box to allow for natural language search queries and improve the discoverability of games. ❗ Problem Current search only works with exact keyword matches. Users must know the specific title, genre, or developer to find what they’re looking for. This makes discovery difficult, especially for large libraries or less-remembered titles. 💡 Proposal Replace or augment the current keyword search with a semantic search model that understands natural language queries. Examples of how users might search: “co-op games for a party” “open world sci-fi games with strong world building” “games similar to Chrono Trigger” “short puzzle games for two players” Bonus: Voice search integration in Big Box would be especially useful for cabinet or couch setups, enabling hands-free browsing. ✅ Benefits Makes game discovery faster and more intuitive. Allows users to explore their libraries with less friction. Unlocks the potential of LaunchBox’s deep metadata set. Brings search functionality in line with modern platforms like Netflix or Steam. 📌 Example Use Cases Quickly find party games when friends are over. Ask for “good games for kids” and instantly get relevant results. Search by game themes, features, or mechanics without knowing exact tags. 🧠 User Comments “It would be amazing to search for ‘RPGs with time travel’ and actually get Chrono Trigger or Radiant Historia.” “Voice search in Big Box would be a game-changer for arcade setups.”
michaelqryan 21 days ago
LaunchBox for Windows
Open To Community
Support for DOSBox-Staging as a DOS Emulator
📋 Summary DOSBox-Staging (DBS) is a modern fork of DOSBox with active development, improved audio/video emulation, and user-focused features. This request is to add native support for DBS as a replacement—or optional alternative—to the currently bundled DOSBox version in LaunchBox. ❗ Problem The standard DOSBox bundled with LaunchBox is no longer actively maintained and lacks newer enhancements found in DOSBox-Staging. Users currently need to manually replace files or configure DBS separately, which adds unnecessary friction. 💡 Proposal Bundle DOSBox-Staging with LaunchBox or make it available as a selectable default emulator for DOS titles. Update the DOSBox Configuration Tool to support new DBS settings. Optional: Support loading config presets (if available) from the LaunchBox Games Database to streamline setup. ✅ Benefits Better default visuals (e.g. CRT shaders, scaling). Improved audio and timing accuracy. Active development ensures future compatibility. Minimal integration work—DBS works as a drop-in replacement. 📌 Notes User testing already shows that replacing the \ThirdParty\DOSBox folder with DBS works well, suggesting that integration could be smooth. LaunchBox could enhance this further by exposing DBS-specific settings in its UI.
Kuvenant 23 days ago
LaunchBox for Windows
Open To Community
Support for DOSBox-Staging as a DOS Emulator
📋 Summary DOSBox-Staging (DBS) is a modern fork of DOSBox with active development, improved audio/video emulation, and user-focused features. This request is to add native support for DBS as a replacement—or optional alternative—to the currently bundled DOSBox version in LaunchBox. ❗ Problem The standard DOSBox bundled with LaunchBox is no longer actively maintained and lacks newer enhancements found in DOSBox-Staging. Users currently need to manually replace files or configure DBS separately, which adds unnecessary friction. 💡 Proposal Bundle DOSBox-Staging with LaunchBox or make it available as a selectable default emulator for DOS titles. Update the DOSBox Configuration Tool to support new DBS settings. Optional: Support loading config presets (if available) from the LaunchBox Games Database to streamline setup. ✅ Benefits Better default visuals (e.g. CRT shaders, scaling). Improved audio and timing accuracy. Active development ensures future compatibility. Minimal integration work—DBS works as a drop-in replacement. 📌 Notes User testing already shows that replacing the \ThirdParty\DOSBox folder with DBS works well, suggesting that integration could be smooth. LaunchBox could enhance this further by exposing DBS-specific settings in its UI.
Kuvenant 23 days ago
LaunchBox for Windows
Open To Community
Show Game File Size in LaunchBox
📋 Summary Display the total file size for each game in LaunchBox based on its associated files or folders. ❗ Problem LaunchBox doesn’t currently show how much disk space a game takes up. For users managing large libraries—especially across multiple drives or on space-limited systems—there’s no easy way to identify which games are using the most storage. 💡 Proposal Add support for calculating and displaying game size directly in LaunchBox. Suggestions: Display game size in the game details pane. Add a new column in list view for file size. Include game size as a filter or sort option in playlist and search tools. Optionally, support rescanning file size manually or automatically when launching games or refreshing metadata. ✅ Benefits Helps manage limited storage on handhelds or SSDs. Makes it easy to find and archive large games to free up space. Adds a helpful datapoint for sorting, filtering, and organizing libraries. Useful for creating size-based playlists (e.g. “under 1GB games” or “largest games installed”). 📌 Example Use Cases Sort a platform by game size to find space hogs. Create a playlist of “Quick Play” games under 500MB. Clear space by identifying and archiving the top 10 largest games. 🧠 User Comments “The more info about a game, the better! Would be great to sort by size when managing my Steam library or drive space.” – Retrofrogg “Would be handy to know what Steam games I can rotate in/out when storage is tight.” – DJ_GLiTCH
Retrofrogg 26 days ago
LaunchBox for Windows
Open To Community
Show Game File Size in LaunchBox
📋 Summary Display the total file size for each game in LaunchBox based on its associated files or folders. ❗ Problem LaunchBox doesn’t currently show how much disk space a game takes up. For users managing large libraries—especially across multiple drives or on space-limited systems—there’s no easy way to identify which games are using the most storage. 💡 Proposal Add support for calculating and displaying game size directly in LaunchBox. Suggestions: Display game size in the game details pane. Add a new column in list view for file size. Include game size as a filter or sort option in playlist and search tools. Optionally, support rescanning file size manually or automatically when launching games or refreshing metadata. ✅ Benefits Helps manage limited storage on handhelds or SSDs. Makes it easy to find and archive large games to free up space. Adds a helpful datapoint for sorting, filtering, and organizing libraries. Useful for creating size-based playlists (e.g. “under 1GB games” or “largest games installed”). 📌 Example Use Cases Sort a platform by game size to find space hogs. Create a playlist of “Quick Play” games under 500MB. Clear space by identifying and archiving the top 10 largest games. 🧠 User Comments “The more info about a game, the better! Would be great to sort by size when managing my Steam library or drive space.” – Retrofrogg “Would be handy to know what Steam games I can rotate in/out when storage is tight.” – DJ_GLiTCH
Retrofrogg 26 days ago
LaunchBox for Windows